One of the best things to come out of Gary Con this year was a collaboration between myself, Jeff Sparks and Michael Curtis. We decided that the true future of old-school OSR gaming is in getting away from antiquated rules systems.
ENTER: Labyrinth Lord Diceless! (LLD)
More about story and less about random outcomes, the LLD will revolutionize your old-school gaming. LLD is a story game, where players tell a collaborative story and resolve conflicts with an elaborated form of rock, paper, scissors, which we call the Rock, Brick, Paper, Rabbit Hide, Shears, Scissors SystemTM.
The best part? No more referees! Referees always messed up the fun for everyone, rolling random encounters and getting to decide whether your character lives, dies, or is horribly crippled. No more. The RBPRHSSS(TM)removes the need for a referee as all of the players decide together the outcome of situations. For example, slapping a rabbit hide over a brick always wins, and the player then decides if his buddy takes damage. On the other hand, trying to cut a rock with shears never works. The system is just that intuitive!
It isn't just the system that gets an overhaul in Labyrinth Lord Diceless. We needed to move away from the classic imagery of old-school fantasy, so in addition to the standard races and classes players can choose from 147 anthropomorphic animals. Want to be a Cheetah Blade Dancer/Leaper of the Claw Way? You got it, and they get a +1 reaction when using the Rabbit Hide. But don't cross the Alligator Men of the rainbow swamp flats, who use the Shears like no other race.
Labyrinth Lord Diceless: Your gateway to story freedom of the anthropomorphic kind!
Coming soon to fine hobby stores near you.